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Yandere simulator update
Yandere simulator update







yandere simulator update

Adjusted Mai Waifu’s appearance (I didn’t like her previous face texture or accessory).From now on, the game will not reset your Censorship settings whenever you start a new save file.

yandere simulator update

Adjusted the shape of Amai’s eyes in the “Senpai Meets Amai” cutscene her eyes now reflect her official character artwork.(Not applicable during multi-target missions.) From now on, during Mission Mode, your target will have a red highlight around them.The falling sakura blossoms present throughout the game now drift left and right as they float down from trees, like real falling leaves do!.It is now possible for the player to use the Settings menu to choose whether the camera goes over Yandere-chan’s right shoulder or left shoulder.The glowing outline that appears around things in Yandere Vision is now thicker, so that it’s easier to see with the new post-processing effects active.From now on, after “Tagging” a student from the Student Info screen, the pink trail (spawned by pressing the “T” key) will lead to that student, instead of leading to class.From now on, if the player uses the Calendar screen to skip ahead in the week, the game will bypass the memorial event. If the player kills someone, they will see a Memorial event at school the next day.You can now just go straight home, and Osana will be eliminated. After sabotaging all 5 of Osana’s Senpai events, it’s a guarantee that Senpai will reject her, so it is no longer necessary to stay at school and watch the “Rejection” cutscene play out.In order to make it possible to poison them, Photography Club members will now stop their Sleuth routine at lunchtime, but only during Mission Mode. Previously, it was impossible to poison a Photography Club member during Mission Mode, since they would be busy performing the “Sleuth” routine during lunchtime.The rest of the changes/additions don’t come with accompanying screenshots, but are objective improvements nonetheless: If the feature turns out to be really finicky and difficult to use, then I’ll tweak it further in future updates. This is supposed to be an easier, faster alternative. Sometimes that'll come in the form of new rivals to eliminate and new stealth assassination mechanics, and sometimes it'll come in the form of optional just-for-fun content.Crawling around on your stomach in order to take panty shots was sometimes awkward and frustrating. You can watch this video if you're interested in learning more about my process and my approach to the game's development: įor as long as I'm receiving donations on Patreon, I'll continue to expand Yandere Simulator with new content. My primary focus is observing what people enjoy doing in Yandere Simulator, and thenĪdding more content to the game based on what the community is having fun with, and what the community is asking for more of. These features now make up the bulk of the content in Yandere Simulator, and have become just as much of a focus of the game as the stealth assassination gameplay that was originally planned. Yandere Sim now provides a wide variety of side activities, mini games, easter eggs, tools for being creative, and other assorted things that were put into the game purely for fun. Gradually, the scope of the game grew, and Yandere Simulator eventually developed into something much more elaborate than what was initially planned. I started developing Yandere Simulator with the intention of making a simple stealth assassination game about eliminating 10 girls. You can find information about the game on, and you can see gameplay footage at /c/yanderedev Hi, I'm YandereDev! I'm developing a game called Yandere Simulator.









Yandere simulator update